USS Dragon NCC-27749-A (Season 2)
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Commissioned: Stardate 54859
Length: 910 Meters
Width: 350 Meters
Height: 175 Meters
Decks: 54 Decks
When launched, the USS Dragon was one of the most advanced starships in the fleet, second only to enhanced vessels such as the USS Paris and the USS Khitomer. The design of the ship, including the shape and placement of the nacelles, was meant to provide a bridge of technologies, so that if Starfleet finally managed to convert warp drives into transwarp-capable drives, the ship would easily be adapted to work at such speeds.
The Dragon also utilizes the latest in bio-neural gel pack technology and has four primary computer cores, two on each part of the ship.
The Dragon is now equipped with new weaponry who's specifications the crew received from the three dimensions they visited in the 'Dimension Exploration' series. One of which is a huge Phaser Cannon placed on top of the saucer section directly in front of the bridge. It looks as if it were integrated into the hull of the ship, which it partially is, and so leaves the bridge respectfully as the highest point on the ship. It's destructive fire output is 15 times that of the Dragon's normal phaser banks, making it a powerful tool against objects such as Asteroids as well as against huge, heavily shielded ships or stations.
On either side of both the Torpedo Section and the Captain's Yacht covered bay are two Federation-adapted Borg cutting 'phasers.' These phasers produce a very narrow-beam phaser blast specially designed to cut through a ship's hull quick using the intense energy concentration. The power concentration creates a power out put of 15 times greater than the normal phasers, but the concentration allows for 'melting' through the hull instantaneously. Theoretically, the phasers could cut through a sovereign from bow to stern in less then five seconds. However, it's effectiveness against shields, except in some cases, such as the Vorkalai, is very limited.
The USS Dragon has a two-deck attachment on the underside of the saucer section used solely for the purpose of carrying and firing Quantum Torpedoes*. The twin launchers, though not technically considered rapid-firing launchers, do launch Quantum Torpedoes at a fairly fast rate, and since they are twin launchers, can fire up to 8 in a single launch sequence. Reload time for the launcher is approxamately fifteen seconds. The attachment can carry 4000 tightly packed Quantum Torpedoes. Everything, down to even disarming accidentally armed torpedoes, is left to the automated computer system**. With one command from the tactical or the command station, the computer does what ever is necessary to diffuse the situation, and has a virtually non-existent error margin. The storage area is also very unique, with automated 'tubes' for the torpedoes to travel down at nearly the speed of sound, the torpedo launchers are quickly and efficiently re-loaded. The torpedoes aren't armed until they reach the launcher.
On either side of the Stardrive section of the ship, on the upper half of the base, behind the navigational deflector, are two forward Photon Torpedo launchers. Both sections carry 2000 photon torpedoes packed in a manner almost exactly like that of the Quantum Torpedo section.
Facing aft below the secondary shuttle bay on the 'tip' of the Stardrive section are both twin Quantum and Photon Torpedo launchers. The torpedoes are also packed in a similar manner to the other sections, but carry half of the amount of torpedoes.
Strategically placed about the ship's hull are 13 phaser banks, four of which reside upon the nacelle struts for added target area. There basically is no blind spot on the ship that the phasers couldn't hit. They are Type XV phasers, which are relatively unused on starships, as they are only in the experimental stage. Test fires of the Dragon's phasers show that they are reliable, and do generate more fire power than any other phaser class.
The Shields are an experimental type of shielding, named the Delta-Omega class***. These shields actually can partially bleed off the energy of weapons fire into some ship systems, such as phasers. However, that ability is limited, and becomes useless when it is bombarded. However, the shields are fairly strong, and could easily withstand a large bombardment of known conventional weapons, though it would cause the ship to almost shake apart. It was joked that the ship might actually fall apart before the shields would fail, but sadly, that joke was later proven wrong.
The Dragon's warp core, which is now deemed a Type-X1, is now capable of increasing past warp 10****, due to changes in the deflector dish and the warp field. The Dragon's emergency speed is warp 17, but it can't last long at that speed, and is meant ONLY as an emergency speed. It's normal cruising speed is now up to warp 14. Due to the structure of the Warp pylons and nacelles, the Dragon didn't require any structural changes when the new warp drive was installed. (Technology received in episode 2)
The USS Dragon has 3 type-X7 impulse engines, two of which reside on the saucer section on either side of the primary shuttle bay, the third in roughly the same place it would be on a Galaxy-class starship. Furthermore, when used by an expert pilot, inertial dampers and the powerful maneuvering thrusters allows the ship to perform maneuvers equal to that of an Intrepid class starship. It has been theorized and become a simulated fact that the Dragon could maneuver through an asteroid field of medium density***** at full impulse.
The Dragon is powered by 3 warp cores, two of which reside in the Stardrive section, the third in the saucer section. One Warp Core, located in what might be considered the normal place for engineering (Gamma Core,) is used solely for the purpose of powering the Warp drive. This is what allows the Dragon to travel at such highs speeds for such an extended period of time. The second (Beta Core) powers most of the ships systems, ranging from sonic showers to phasers to even partially powering the impulse engines. The third (Alpha Core) is usually in low power out-put mode, meant only as a back up when extra power is needed (thought to be a rarity.) All three have their own supplies of Deuterium, coolant, and antimatter that would last them up to ten years of full power out-put.
Although it is the Beta Core that powers most of the ships systems (highly unusual for starships) it does have several fusion reactors. The two impulse engines on the saucer section are both powered by one reactor, while the third one on the Stardrive section has its own reactor. This allows for greater power for the Impulse engines.
*Quantum torpedoes were built as a response to the threat of the Borg and Romulans in 2360. For more technical information regarding Quantum Torpedoes, please visit the Daystrom Institute Technical Library.
**There is a separate computer core, a very small one, that is in the Quantum Torpedo section, which also has its own power generator. Hence, the control system for the torpedo section is completely self sufficient, and the possibility of a malfunction or power failure is almost non existent.
***This technology has never been fully duplicated, but is based upon the Jem Hadar's experiments, and later the Federation's experiments, with this technology.
****As was demonstrated in a Star Trek Voyager episode, attaining the speed of Warp 10 without special modifications to the deflector dish and warp field, you will be everywhere at once, and will begin to evolve at an exponential rate.
*****Asteroid fields are measured in density. In other words, the amount of asteroids in one area. Say in one asteroid field, for every square kilometer, there are 4 asteroids. In the second one, there are 12 asteroids per square kilometer. As such, the second asteroid field has a greater density than the first one does. It also depends on the size of the asteroids.